PROCEDURAL PIXEL ART ENGINE

Bush · Foliage
Stump · Wood
Rock · Stone
Fence · Wood
// What the LLM declares (compact): { type: "cottage", size: [80, 85], layers: [ { region: "rect", bounds: [12,47,68,74], material: "stone_wall" }, { region: "triangle", verts: [[40,14],[4,48],[76,48]], material: "roof_tiles" }, { region: "triangle", verts: [[40,20],[16,46],[64,46]], material: "stucco" }, { region: "arch_rect", bounds: [34,56,46,74], material: "wood_door" }, { region: "rect", bounds: [56,6,63,48], material: "chimney_brick" }, ] } // Engine auto-fills textures + shading
Voronoi Stone Offset-Grid Tiles Fractal Foliage Wood Grain Auto-Shading Edge Outline
LLM declares regions + materials → Engine fills procedural textures + auto-shading → Zero per-pixel specification