PROCEDURAL PIXEL ART ENGINE
Bush · Foliage
Stump · Wood
Rock · Stone
Fence · Wood
// What the LLM declares (compact):
{ type: "cottage", size: [80, 85],
layers: [
{ region: "rect", bounds: [12,47,68,74], material: "stone_wall" },
{ region: "triangle", verts: [[40,14],[4,48],[76,48]], material: "roof_tiles" },
{ region: "triangle", verts: [[40,20],[16,46],[64,46]], material: "stucco" },
{ region: "arch_rect", bounds: [34,56,46,74], material: "wood_door" },
{ region: "rect", bounds: [56,6,63,48], material: "chimney_brick" },
]
} // Engine auto-fills textures + shading
Voronoi Stone
Offset-Grid Tiles
Fractal Foliage
Wood Grain
Auto-Shading
Edge Outline
LLM declares regions + materials → Engine fills procedural textures + auto-shading → Zero per-pixel specification